September 2011

“Stop questioning every little nuance. Let yourself go, enter the world of the work, accept it on its own terms.”

What is…

It’s a question that seems to pop-up fairly often, be it in forums, blogs, interviews, retrospectives, documentaries or anywhere else. At a casual glance, without taking any genre-to-genre polls, our favourite misunderstood stepchild, Horror, seems to bear the brunt of much of the cross-examining to which I refer. What is horror? What is spooky? What is fear? – the gist of it, asked a thousand different ways by a thousand different journalists, reviewers, profilers, documentarians, filmmakers, fans, even fly-by-night attention seekers looking for a fast way to get in the game, any game. Off the top of my head, I can’t think of another artistic field that’s so routinely subjected to critical analysis (and self-analysis) than the horror genre. The sad (or happily simple) truth is, of course, in the query itself. Regardless of how much debate, page space, or screen time the topic garners, the truth is as inescapable as fate itself. True fear is entirely subjective to its audience. To try and pin it down is nothing but all chase, no reward. To try and define or dissect it can only end in vain. That’s my take, anyway. A wise madman once said, “buy the ticket, take the ride,” and in horror’s case, we really have no choice. Said quote wasn’t from a genre guy, but when all’s said and done, in his own way maybe he was and we just didn’t recognise it. Again, it’s subjective. Oftentimes, we don’t see the dread coming until we’re caught in its shadow. And while hindsight may reveal the dark doorway we were being led to all along, the cold sweats and night terrors always hide in plain sight in the work, ready to be spotted whenever we’re ready to look for them.

At times, friends and colleagues have run concepts by me for a little feedback or input, which gives me mixed emotions for a couple reasons. 1: any creator worth their salt already knows quality stuff before a pen ever hits paper. 2: even if the pitch is shit, if it’s an idea they absolutely must express, the wheel’s already in motion and nothing we say will stop it. Luckily, I don’t think I’ve ever been in the position of having to honestly critique a friend’s god-awful abomination of a premise. They’re usually pretty solid. For the record, I’ve got a simple rule of thumb for these things. Got slashers? Vampires? Werewolves? Zombies? Aliens? Succubi? Other? Fine. Remove them from the equation entirely, then have another look. If there’s still a story there, proceed with vigour. Make it, then get it to the people. Someone, somewhere, won’t be able to put it down or turn it off. It doesn’t matter if you get fourteen maniacally devoted readers/viewers/listeners in the middle of nowhere. They were hungry, you served dinner, and that’s what it’s all about. Speaking of those aforementioned horror character staples, who’s to say we need any of ’em? Personally, I strive to see past the by-now familiar threat of zombies, wampyrs etc to find the story’s hook – the element of surprise, the unknown, the swerve that veers us off formulaic paths into uncharted territory – territory where anything’s possible. That’s where, both as a reader and a viewer, I like to be taken. Writers have only one duty to themselves and the reader, and that’s to find a way inside. Creepy-crawl or smash the door down, doesn’t matter. If we hoist the pen, the job description is to deliver the message. Horror, in particular, works on the gut level before all else, instinctual first & foremost, cerebral after. If it makes some folks uncomfortable, well, so be it.

And, of course, if we ever do answer what is…?, we’re left with the seemingly universal two genre approaches to choose from. I think horror at its best and boldest contains far more surprises and tricks up its sleeve than the overly simplistic gore vs. atmosphere debate leads us to believe. But for this column’s purposes, let’s address those two. We could plant our protagonist atop a flight of rickety stairs, between a precarious free-fall and a salivating ghoul, or we could lock him/her in a room with nothing but the maddening sound of a leaky faucet and the scratching of some unseen menace outside the door. Both scenarios work, but how effectively ultimately depends on the protagonist. As we jump them through hoops, paint them into corners, and thread them through needles’ eyes, so the reader is stuck riding shotgun. That damn sure better be a character that makes the ride fun. And make no mistake, at day’s end, this is about fun. In real life, nobody wants to have a (insert antagonist of your choice) next door. We suspend disbelief, join with some characters that look like they’ll take us on an interesting ride, and away we go. Chills and ambiance, blood and guts, romance and emotion, tits and ass, who knows what awaits us on the next page? And who cares? Stop questioning every little nuance. Let yourself go, enter the world of the work, accept it on its own terms. You might be surprised, shocked, disgusted…even scared. And hey, if it’s not your cup of tea, you can always close the book or turn it off. But maybe…just maybe…the door will be locked when you turn around to leave. And down the rabbit hole you go. Relax. Breathe. You’ll be pulled a trillion different directions and predict nothing of what’s to come until it’s too late. It’s Horror. Buy the ticket, take the ride.

BC FURTNEY

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